Extended Reality DeCal

Similar to how mobile devices revolutionized the way we interact with our electronic devices, Virtual Reality and Augmented Reality represent another exciting paradigm shift in human computer interaction. XR stands for Extended Reality, which is the realm that encompasses both Virtual and Augmented Reality.

This semester, the course will teach students to develop VR applications in headmounted displays using Unity. Students will get exposure to different kinds of VR/AR apps and work in teams to build their own from scratch. The course is designed for beginners with no prior VR/AR experience required! After completion of the course, we welcome interested students to join an existing project team with XR@Berkeley or pitch their own project.

This 3-unit course will be held on Monday’s and Thursday’s 5:00 - 7:00 PM PST in-person at the Cal Esports Community Center.

The course consists of lectures, labs, homework, and a final project. Each class will include a lecture on VR/AR theories and practices, followed by a "follow-along" style lab. Homework will be weekly for the first half of the course and will consist of practical Unity assignments. Halfway through the semester, classes will transition to giving students time to work in teams on their final projects until the end of the semester.

Click here for the full course syllabus.

Applications for Fall 2022 are open! DeCal UPDATE: DeCal applications ARE CLOSED. Check back next semester!

If you're interested in making projects with a team, please apply to the XR@B club! https://xr.berkeley.edu/