Lectures

Introduction to Virtual Reality 

Fundamentals of Virtual Reality 

Locomotion and Motion Sickness 

Hardware and Input Schemes 

Principles of VR Design 

Applications of VR and Social Implications 



Unity Lectures

Unity Lecture #1: The Basics 

Unity Lecture #2: XR Interaction (Brief Overview) 

Unity Lecture #3: XR Interaction (Full Overview) 

Unity Lecture #4: UI 

Unity Lecture #5: Advanced Code Tips 

Unity Lecture #6: Physics